Painting Practice: Kanya Ash-hands (Steamhawke)

Last year, I took a traditional animation class at Informatics Computer Institute. For my final project, I chose to animate Kanya Ash-Hands, my old character from the Steamhawke RPG which I briefly participated in some years ago before life ate me off of the internet.

I totally forgot to scan my classwork before submitting them so I can’t show you those. But all that work did revive my interest in Kanya.

I’m quite happy with most of the things in this practice painting… Not all of it, but many things turned out pretty fine. The steampunk goggles, in particular, turned out better than I expected. 😀

I don’t quite like the background, though, with its scribbly blueprint-wannabe pattern. But I was ready to give up by the time I had finished her, so I figured I’d just draw something quick.

I never really got the chance to explain Kanya’s backstory, so I’ll just write some of it here after the cut.  But first! Some details.:)

details1 copy


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This is my entry to this year’s Enchanted Doll contest, which Marina Bychkova holds (almost) every year to celebrate her birthday. This year’s theme is to design a tattoo for Enchanted Doll.

I wanted to explore the idea of the human body as a story. In fact, my original concept was to draw a map tattoo over the body. Then I began exploring the unrealistic standards of beauty for women, which is a recurring theme in Enchanted Dolls and also one that I am really interested in. That eventually lead to the exploration of the corset as a constricting snake around the doll’s waist.

Outwardly, the corset is a thing of beauty. However, it is painful and possibly even lethal.


The design is inspired by Gustav Klimt’s eccentric patterns and obsession with gold. It is meant to be a play between raised gold overlay tattoos (such as in Makhdot) and the engraved tattoos (such as in Peacock).

I’m not all too happy with my rendering of the tattoo. I had to submit it today, as I will be travelling and won’t be able to work on it any more before the deadline. Hence, it’s a bit rushed and uncleaned.

Anyway, the illustration and the base sketch were done in watercolor on a khadda paper journal. It was then scanned, and the final rendering done in Photoshop.

I don’t really expect to win anything, but Marina’s contests are always a joy to enter. It’s always great challenge to rack my brains for concepts and then force myself to have them done on paper. I find that some of my best works are done during Enchanted Doll contests. My previous entries include the 2010 pixel art piece Natural Beauty and a 2013 postcard of my home island.

The winners and all the entries will be posted at the Enchanted Doll website on Marina’s birthday, March 16. 🙂


Mistress of Spiders

An Unfinished, Very Loose Digital Illustration

Done in Adobe Photoshop Elements 8.0

Wallpaper textures are from Lost and Taken

Those who know me well know I tend to accumulate unfinished personal projects. :<

This was supposed to be an entry for a contest held by the Popovy Sisters. However, life got in the way as usual.

I thought at first that I’d like to finish her anyway. But I opened her again today and decided that she must remain forever unfinished. Mostly because I’m not quite happy with her anymore and I’d rather start on something new. However, I did learn a whole, whole lot while making her so I thought she was worth posting. 🙂

She didn’t have proper arms until today, so they look really, really loose because I just added them in to make her look presentable and, well, not arm-less. 😛


ALC Logo

Amando’s Learning Center Logo
Digitally Painted (in Adobe Photoshop Elements 8.0)
January 2014

I was asked to redesign the logo for Amando’s Learning Center in Talomo Beach, Davao City. Full-blown cutesy isn’t really in my style range, but I think it worked out somewhat.

A few in-progress shots: